A prop I recently created for a university project I am working on, based off the Alien Isolation motion tracker I attempted to recreate this as closely to the game model as possible collecting reference from the game to aid my progress, I feel I did a fairly good job with this recreating alot of the assets decals and details from scratch based off in game references.
The final tri count for this was around 8.9k but this i am sure could have been optimised down lower but i feared i would loose detail so held myself from going too crazy while creating the lowpoly.
Highpoly created in Zbrush
Lowpoly created in Maya
Texturing in Photoshop and Substance painter
Presentation in Marmoset.