Weapon currently featured in the Fallout 4 "Modern weapons" mod pack
This project took me a total of 8 days covering around 2-3 hours a day.
Another personal project I have recently been working on, following my recent progress into creating modern weapons utilizing the liveboolean workflow, this asset has a final tri count of 18.7k tris including all attachments and uses 1 4k texture.
Some areas of improvement couldve been being more generous to with tris to the scope as this is just a tad too low poly compared to the other body elements.
When comparing this to my previous projects I feel I've achieved a much higher level of graphic detail applying feedback from my pervious projects to really push roughness variation to help break up colour across the texture.
Programs used:
Zbrush
Maya
Photoshop
Substance painter
Marmoset