Here we have a small project I have been working on for around 5 days, this was mainly to see the previous studies i have done on materials and lighting would pay off on a larger project and im fairly happy with the final results especially with only around 11 hours of dev time being used to create this piece.
Workflow used, Liveboolean zbrush for highpoly standard polygon modelling in Maya for lowpoly and unwrap.
Final tri count: 9458
Textures maps: 1x, 4k material x1 ,1k material